Frostkeep Studios was founded in 2016 by veteran game developers who met while working together on the original World of Warcraft. With over 75 collective years making games like World of Warcraft, Overwatch, League of Legends, WildStar, and more, Frostkeep’s developers draw from their love and knowledge of games to create fresh, new gaming experiences that are worlds beyond expectations. The team-based fantasy survival game Rend, the studio's first project, entered Early Access on July 31. Visit the Rend website for more information.
Jeremy, a lifelong gamer, began his career at Blizzard Entertainment, where he worked on the original World of Warcraft and helped develop Overwatch. After collaborating on the launch of WildStar at Carbine Studios, Jeremy co-founded Frostkeep with fellow Blizzard veterans to develop their first game, Rend.
As a 3D artist and art director, Mat helped create the look of World of Warcraft. At Carbine Studios, his work contributed to the style of WildStar. After rejoining Blizzard Entertainment to work on Overwatch, he moved to Riot Games where he contributed to League of Legends and more. Along with former Blizzard team members, he co-founded Frostkeep Studios.
Originally from Toronto, Solomon began his career as an animator at Mainframe before joining the development team at Blizzard Entertainment working on the original World of Warcraft. Solomon went on to start Carbine Studios with industry friends where he also served as lead effects artist, followed by a tour at Riot Games. He joins fellow Blizzard veterans as a co-founder of Frostkeep Studios.